Part 6: Protektors

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Story:[edit]
Instructions:[edit]
  1. Go to <Maintenance Office> and pick up MAINTENANCE KEY
  2. Go up to Floor 6 through <Flood Overflow>
  3. Go to <ARAR Dorm> and enter the hole in the floor
  4. Go to <Dining Room> and pick up FUSE
  5. Go to Floor 5
  6. Enter <Paternoster Engine Room>, solve the Fuse Puzzle by using FUSE and flipping the correct fuse switches (2 4 6 7)
  7. Go to Floor 6
  8. Go to <Workshop Hallway> and use the elevators to go to Floor 8
  9. Go to <ADLR Bedroom> and pickup FLASHLIGHT MODULE
  10. Go to <FKLR Office> and pick up SHUTTER GATE HANDLE
  11. Go to <Shooting Range> through <Cleaning Room> and <Repair Bay>
  12. Pick up WEAPON CASE and ADHESIVE TAPE
  13. Go to Floor 7
  14. Open the door in <Piano Hallway> using the SHUTTER GATE HANDLE
  15. Enter <Piano Room> and pick up OWL KEY
  16. Go to <Protektor Archive> through <Protektor Office> and pick up HUNTER'S KEY and ISLAND KEY
  17. Use HUNTER'S KEY on WEAPON CASE to get REVOLVER
  18. Go to Floor 6
  19. Go into <EULR Room> using OWL KEY and pick up BROKEN MUSIC CASSETTE
  20. Got to Floor 7
  21. Enter <Management Office> and kill the enemies by using the right frequency
  22. Use ISLAND KEY on the Painting and pick up WORKSHOP KEY
  23. Go to Floor 6
  24. Use WORKSHOP KEY to get into <Workshop> through <Workshop Hallway>
  25. Combine ADHESIVE TAPE and BROKEN MUSIC CASSETTE to obtain MUSIC CASSETTE
  26. Use MUSIC CASSETTE in the Radio to get a frequency (142 000)
  27. Go to Floor 8
  28. Enter <FKLR Bedroom> through <FLKR Office>
  29. Set Radio frequency to 142 000, interact with Owl Puzzle and pick up HUMMINGBIRD KEY
  30. Enter <KLBR Study> through <East Hallway> using HUMMINGBIRD KEY and pick up EAGLE KEY
  31. Go into <KLBR Bedroom>, kill the enemies by using the right frequency, and pick up POSTBOX KEY
  32. Go to Floor 6
  33. Use POSTBOX KEY in postbox and take LIBRARY KEY
  34. Go to Floor 8
  35. Enter <Library> through <Library Hallway> using LIBRARY KEY
  36. Solve the book sorting puzzle to open a copy of 'The King in Yellow' that contain ASTROLABE
  37. Go to <Briefing Room> and observe the Planet System
  38. Use EAGLE KEY on door in <ADLR Bedroom>
  39. Enter and use the ASTROLABE on the safe
  40. Solve the puzzle by using the Planet System as a reference
  41. Pick up ADMINISTRATOR'S KEY
  42. Go to <Mineshaft Access>, use the ADMINISTRATOR'S KEY, enter the lift and descend
Interactables:[edit]