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Soundtrack

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SIGNALIS Original Soundtrack[edit | edit source]

The SIGNALIS Original Soundtrack is an album released by rose-engine on Bandcamp and Youtube, containing 56 tracks composed and performed by artists 'Cicada Sirens' and '1000 Eyes'. The album contains all ambiance and music tracks heard in the game, with the exception of the classical music pieces (both original and remixed).

WARNING: The following may contain spoilers about SIGNALIS, proceed at your own risk.

The information in the "When/where is it played?" column is based on the Steam PC version 1.2.2 "Krähe".

SIGNALIS OST track list
# Artist Title Duration When/where in the game is it played?
1 Cicada Sirens Turned Around 02:05 In the bathroom where Elster wakes up at the beginning of Chapter 1, and in the same bathroom at the beginning of Chapter 3
2 Cicada Sirens Safe Room 01:17 In most of the safe rooms throughout the game
3 Cicada Sirens Causal Loop 01:36 When Elster meets the wounded STAR unit on S-23 level B1. Also, in the room in the mines where a wounded STAR unit is lying beside a crying Eule unit, a short section of this track plays quietly on a loop in the background.
4 Cicada Sirens Double Back 03:24 When Elster meets Isa in the library on S-23 level B1. Also, the first two notes from this track are played at the beginning of some of the other cutscenes involving Isa.
5 Cicada Sirens Pneumatic 01:16 In Chapter 1 when Elster jumps down the hole in the floor of the classroom on S-23 level B1
6 1000 Eyes Eternity in a Box 00:59 Outside the Rotfront radio outpost, in the cutscene that takes place when Elster opens the butterfly box
7 1000 Eyes Visions of Alina 01:20 On S-23 when the elevator stops on level B3 (Elster has a brief vision of Alina)
8 1000 Eyes Incinerator 02:06 In combat on S-23 levels B3 and B4 (for example, in the morgue outside the incinerator room)
9 1000 Eyes Intensive Care 01:40 In combat on S-23 levels B3 and B4 (for example, in the south corridor on level B3, outside the ICU rooms)
10 1000 Eyes Train Ride 01:08 During the Rotfront train cutscene that takes place when Elster plays the video cassette on the TV on S-23 level B3
11 1000 Eyes Ritual 02:28 In the surgery waiting room on S-23 level B3 (the room with the 5-key lock)
12 1000 Eyes MNHR 02:45 During the very brief cutscene before the Mynah boss fight (only a small part of the track plays)
13 1000 Eyes Mynah 02:22 During the Mynah boss fight
14 1000 Eyes Adler 02:50 When Adler appears after the Mynah boss fight
15 Cicada Sirens Dowsing 01:12 During the Rotfront school cutscene that takes place when Adler pushes Elster down the elevator shaft
16 1000 Eyes Bodies 01:26 After the Rotfront school cutscene, when Elster wakes up outside the elevator shaft full of Elster bodies
17 Cicada Sirens Hamstrung 01:55 During the cutscene where Isa and Adler are in Falke's study (this cutscene takes place after Elster jumps down the hole in the floor of the ARAR dorm on S-23 level B6)
18 1000 Eyes Riot Control 02:48 In combat on S-23 levels B6, B7, and B8
19 1000 Eyes Kolibri 01:38 In combat on S-23 levels B6, B7, and B8 (not necessarily in combat with a Kolibri)
20 1000 Eyes Eulenlieder 02:06 In the Eule dorm on S-23 level B6
21 1000 Eyes Orrery 01:55 In the orrery room on S-23 level B8
22 1000 Eyes Ewige Wiederkunft 01:54 In Adler's office on S-23 level B8. Also plays when the "Results" screen is displayed after the end credits. During the Artifact ending, it starts playing earlier in the credits.
23 1000 Eyes Liminality 00:54 When Elster takes the elevator down to the mines
24 Cicada Sirens Kentucky Meat Shower 01:28 During the cutscene where Isa stabs Adler
25 Cicada Sirens Haint Tales 01:45 On the bottom level of the mines
26 Cicada Sirens Misremembered 02:03 During the Shores of Oblivion cutscene that appears when Elster jumps into the hole in the mines (Elster has another vision of Alina)
27 1000 Eyes Nue 02:30 During the chimera boss fight in Nowhere
28 1000 Eyes Matryoshka 01:24 In the Plate of Balance room in Nowhere
29 1000 Eyes Labyrinth 02:08 In combat in Nowhere (not necessarily in the labyrinth)
30 1000 Eyes Prison 02:32 In combat in Nowhere
31 Cicada Sirens Coal Ash Slurry 02:23 In the monofilament maze on the lower level of Nowhere (the maze with no enemies in it)
32 Cicada Sirens Sea Smoke 01:14 In the Empress room in Nowhere
33 1000 Eyes Ritual (Nowhere) 02:28 Seems to be unused[Note 1]
34 1000 Eyes The Red Gate 02:06 During the first cutscene with Adler at the red gate, after opening the six-plate door in Nowhere
35 1000 Eyes Die Toteninsel (Emptiness) 02:33 During the false ending, and during the Promise ending
36 1000 Eyes Memory 01:06 At the beginning of the Penrose-512 flashback after the false ending
37 1000 Eyes 3000 Cycles (I missed you) 01:29 In Ariane's room during the Penrose-512 flashback
38 Cicada Sirens Near Dark by the Pond 02:19 After the Penrose-512 flashback, when Elster wakes up in the snow and goes back into the ship
39 Cicada Sirens Lived In 01:53 After the Penrose-512 flashback, inside the ship after Elster has repaired herself
40 1000 Eyes I can't stop now 00:42 After the Penrose-512 flashback, when Elster enters the cryogenics room and repairs herself ("Lived In" is layered on top of this track)
41 Cicada Sirens Rogue Wave 02:07 At the beginning of Chapter 3, on Sierpinski S-23 after Elster leaves the bathroom
42 1000 Eyes You have changed 00:38 At the beginning of Chapter 3, during the cutscene that takes place when Elster jumps down the hole in the classroom floor (when Adler says "You've changed.")
43 Cicada Sirens Cigarette Wife 01:18 At the beginning of Chapter 3, during the cutscene that takes place when Elster jumps down the hole in the classroom floor (when Adler kisses Falke's forehead)
44 1000 Eyes Rotfront (Moon) 00:54 When Elster arrives on Rotfront
45 1000 Eyes Dream Diary 01:20 In the room on Rotfront with the dream diary and tarot card table
46 1000 Eyes Blockwart 02:30 In combat on Rotfront
47 1000 Eyes Teeth 01:38 When Elster jumps down through the broken meat grinder (Elster sees a vision of Ariane with a bloody mouth, having lost a tooth)
48 Cicada Sirens Double Back (VHS Ver.) 03:24 During and after the cutscene with Isa in the front room of the Itou bookstore
49 1000 Eyes Home 01:54 In Ariane's room after solving the "moons mural" puzzle on Rotfront
50 1000 Eyes Ariane's Theme 02:28 In Falke's bedroom in Chapter 1, in the hallway leading to Falke's bedroom in Chapter 3, and during the Memory and Artifact endings
51 1000 Eyes Falke's Theme 02:10 In the tomb in Nowhere (the room that opens up after the chimera boss battle), and in Falke's bedroom in Chapter 3 before the final battle
52 1000 Eyes Become whole again 02:01 During the battle with Falke
53 1000 Eyes The Promise 02:32 During the cutscene after the battle with Falke[Note 2]
54 Cicada Sirens Crepuscular 02:05 During the Leave ending
55 Cicada Sirens Troublesome Creek 03:09 During the credits sequence if you select the credits button in the main menu
56 1000 Eyes Warm Light 01:04 Seems to be unused in the latest version[Note 3]

Notes[edit | edit source]

  1. It is possible that "Ritual (Nowhere)" was originally intended to play in the room in Nowhere with the six-plate door, since that room resembles the room with the five-lock door where the first "Ritual" track plays.
  2. The OST track "The Promise" was based on the middle section of Prelude Op. 28 no. 15 by Frédéric Chopin, which is also played in its original form in the introduction cutscene after Elster picks up The King in Yellow.
  3. It seems that "Warm Light" was used in the instruction manual screen in previous versions, when it was possible to access the instruction manual from the main menu. As of PC version 1.2.2, the instruction manual can only be accessed from the in-game pause menu, and it doesn't have dedicated background music.

Trivia[edit | edit source]

  • Contains tracks from 'Cicada Sirens' digital album Red Sprites.
  • Tracks by '1000 eyes' mostly have unassuming in-assets names: se_xx, noise_xx, melan_xx and menacing_xx, where xx stands for number. Exceptions are: As [MNHR], EoT2 [Train Ride], RCH_003_ambient [Eulenlieder], Vampir [Liminality], Toteninsel_SH [Die Toteninsel (Emptiness)] and Regentropfen [The Promise].